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Exile: The Graphic Novel

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Collecting the second volume of R.A. Salvatore's The Legend of Drizzt! The Dark Elf known as Drizzt has abandoned the twisted society of his people to seek honor and justice. But his family will not let him go so easily, and even greater dangers await Drizzt and his new ally Belwar in the caverns of the Underdark! Collecting the second volume of R.A. Salvatore's The Legend of Drizzt! The Dark Elf known as Drizzt has abandoned the twisted society of his people to seek honor and justice. But his family will not let him go so easily, and even greater dangers await Drizzt and his new ally Belwar in the caverns of the Underdark!


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Collecting the second volume of R.A. Salvatore's The Legend of Drizzt! The Dark Elf known as Drizzt has abandoned the twisted society of his people to seek honor and justice. But his family will not let him go so easily, and even greater dangers await Drizzt and his new ally Belwar in the caverns of the Underdark! Collecting the second volume of R.A. Salvatore's The Legend of Drizzt! The Dark Elf known as Drizzt has abandoned the twisted society of his people to seek honor and justice. But his family will not let him go so easily, and even greater dangers await Drizzt and his new ally Belwar in the caverns of the Underdark!

30 review for Exile: The Graphic Novel

  1. 4 out of 5

    Kirk

    This was alright. It takes care of my thirst for fantasy as of late, but you can tell this is really just a summary of something longer. Character relationships grow faster and stronger than the story arc allows. It reminded me of an old anime, Lodoss War, I think. It was a boiled down version of a series and it just moved too quickly to carry a lot of the meaning. Some new characters are added, but we don’t get to know them that well. You can tell the characters have forged deep connections, but This was alright. It takes care of my thirst for fantasy as of late, but you can tell this is really just a summary of something longer. Character relationships grow faster and stronger than the story arc allows. It reminded me of an old anime, Lodoss War, I think. It was a boiled down version of a series and it just moved too quickly to carry a lot of the meaning. Some new characters are added, but we don’t get to know them that well. You can tell the characters have forged deep connections, but it is a hard sell unless you already read the books (I have not). I have played D&D, however, and I do recognize some of the mythos here, so that has helped carry the story a bit. That being said, I picked up volume 2 & 3 of this series for cheap with the intention of reading the actual novel of volume 4, which I have heard is one of the best in the series. I’ll shoot back and forth to finish the series depending on how good the novel is.

  2. 5 out of 5

    Chip Hunter

    This second volume in the graphic novel adaptations of the Legend of Drizzt series is every bit as excellent as the first. Spectacular, dramatic art brings this favorite story to life as never before (it should not, however, be viewed as a substitution for the original novel). In Exile, the story of Drizzt takes up with him having lived ten years in the Underdark, where he survived by becoming an instinctual hunter. He travels to a city of deep gnomes where he befriends Belwar Dissengulp and reg This second volume in the graphic novel adaptations of the Legend of Drizzt series is every bit as excellent as the first. Spectacular, dramatic art brings this favorite story to life as never before (it should not, however, be viewed as a substitution for the original novel). In Exile, the story of Drizzt takes up with him having lived ten years in the Underdark, where he survived by becoming an instinctual hunter. He travels to a city of deep gnomes where he befriends Belwar Dissengulp and regains his sense of humanity. Drizzt's mother, Matron Malice seeks to find and kill Drizzt in the hopes to regaining the favor of Lloth. To do this she enacts a reanimation spell on the body of Zaknafein, Drizzt's father, so that it may seek out and destroy Drizzt. Drizzt and Guenhyevar (forgive spelling) encounter many perils and mysteries in their travels through the Underdark, and this story (more than any other) allows the reader to really get to know Drizzt's character. This graphic novel faithfully retains the essence of the original novel, and actually adds to the story with the vivid and spectacular art. The only real complaint I had with this volume was the truncated-feel of the scene where house Do'Urden falls. This scene is of central importance to the future of Drizzt's tale and more effort should have been made on its telling. Much like the first book, this one is excellent and should be a must-have for any fan of Salvatore's Drizzt novels.

  3. 4 out of 5

    Angel

    Once I got into this one, I could not put it down. The tale Drizzt continues as the Drow now goes on a self-imposed exile. However, this is like other tales of the loner that others can't seem to leave alone. His House chooses to hunt him down, and they get the "perfect" hunter for the job. It has been ten years since the events in the previous volume, and Drizzt is struggling with loneliness, accompanied only by his panther friend. However, he manages to find new friends. Overall, this was a go Once I got into this one, I could not put it down. The tale Drizzt continues as the Drow now goes on a self-imposed exile. However, this is like other tales of the loner that others can't seem to leave alone. His House chooses to hunt him down, and they get the "perfect" hunter for the job. It has been ten years since the events in the previous volume, and Drizzt is struggling with loneliness, accompanied only by his panther friend. However, he manages to find new friends. Overall, this was a good, entertaining story with a pretty fast pace. I have already picked up the next volume in the series.

  4. 5 out of 5

    Benjamin

    Fine enough, with one or two interesting notes, as when Drizzt sets off on a noble quest to find a wizard to save his polymorphed friend--and then the polymorphed friend kills the wizard. Things tend to be a little convenient for Drizzt: he's hunted by a great evil and captured by another great evil, and then the two evils mostly kill each other. (There's also some subplots that feel like they should be longer, as if they got cut down from the book these are based on. Like: Drizzt's evil mother Fine enough, with one or two interesting notes, as when Drizzt sets off on a noble quest to find a wizard to save his polymorphed friend--and then the polymorphed friend kills the wizard. Things tend to be a little convenient for Drizzt: he's hunted by a great evil and captured by another great evil, and then the two evils mostly kill each other. (There's also some subplots that feel like they should be longer, as if they got cut down from the book these are based on. Like: Drizzt's evil mother is forced to adopt a rival--and then pretty quickly kills her. Like, was there supposed to be suspense around that?)

  5. 4 out of 5

    Keith Irwin

    In this volume, the adventures of Drizzt continues as he leaves the city where he grew up. I liked this volume, but I had expected that we would finally get to leave behind all the internal political squabbling which was my least favorite part of the previous book. But there was still plenty of that, so that was sort of disappointing. Nonetheless, it was a good adventure, well told, and because it was mostly just about Drizzt the continuing difficulties being able to tell one Drow from another d In this volume, the adventures of Drizzt continues as he leaves the city where he grew up. I liked this volume, but I had expected that we would finally get to leave behind all the internal political squabbling which was my least favorite part of the previous book. But there was still plenty of that, so that was sort of disappointing. Nonetheless, it was a good adventure, well told, and because it was mostly just about Drizzt the continuing difficulties being able to tell one Drow from another didn't really impact the story much.

  6. 5 out of 5

    C

    As others have said, Drizzt is great, the environment is great, story is a bit bland. The brain massage thing is just as wacky in the graphic novel as it is in the book. But, that said... the graphic novel is a great way to get through it if you want the backstory quickly before moving on to book 3. I do REALLY dislike the graphic version of Jaraxle -he looks like a Marvel comicbook villain. Blech. I just don't see even low rent Drow citizens dressing like pirates. As others have said, Drizzt is great, the environment is great, story is a bit bland. The brain massage thing is just as wacky in the graphic novel as it is in the book. But, that said... the graphic novel is a great way to get through it if you want the backstory quickly before moving on to book 3. I do REALLY dislike the graphic version of Jaraxle -he looks like a Marvel comicbook villain. Blech. I just don't see even low rent Drow citizens dressing like pirates.

  7. 5 out of 5

    Gautam Surath

    And its all slowly coming back to me now. In color and in representation. The Ithilids are beautiful and so are the Gnomes. The side story of Clacker is nicely covered and still saddening. The art continues to impress and I can't wait to finish the this one to catch up with Drizzt as he reaches the surface. The last frame of sunshine bathing his face leaves an everlasting impression on the eyes! Time to surface And its all slowly coming back to me now. In color and in representation. The Ithilids are beautiful and so are the Gnomes. The side story of Clacker is nicely covered and still saddening. The art continues to impress and I can't wait to finish the this one to catch up with Drizzt as he reaches the surface. The last frame of sunshine bathing his face leaves an everlasting impression on the eyes! Time to surface

  8. 4 out of 5

    Michael

    Another well drawn graphic novel featuring Drizzt, with his companions Gwenhwyvar, a hook horror, and a Svirfneblin. The treachery in the Drow cavern city of Menzoberranzan comes to fruition when House Do'Urden falls to House Baenre and loses support from Lolth. I love the society of the Drow, and the language (which is hardly used in the GN) and the subterfuge with which the culture survives. Another well drawn graphic novel featuring Drizzt, with his companions Gwenhwyvar, a hook horror, and a Svirfneblin. The treachery in the Drow cavern city of Menzoberranzan comes to fruition when House Do'Urden falls to House Baenre and loses support from Lolth. I love the society of the Drow, and the language (which is hardly used in the GN) and the subterfuge with which the culture survives.

  9. 4 out of 5

    Andrew

    The second installment of the graphic novel portrayal of Drizzt and his many adventures and choice to ultimately escape the Underdark and venture to the surface world. This was even better than book one. I love coming back to this story after so many years and being able to view the wonderful artwork the Devil's Due guys put into this collection. The second installment of the graphic novel portrayal of Drizzt and his many adventures and choice to ultimately escape the Underdark and venture to the surface world. This was even better than book one. I love coming back to this story after so many years and being able to view the wonderful artwork the Devil's Due guys put into this collection.

  10. 4 out of 5

    Nynke

    absolutely love these! Every thing is drawn almost exactly as I immagined it when reading the book. It brings memories as if I had been on an adventure a few years ago and am now looking at the pictures. also learned from this version that Salvatore is not the inventor of the dark elf race. Must check out Gary Gygax.

  11. 5 out of 5

    Wayne

    A good version of the novel. A bit simplistic, but that's to be expected. Kind of like watching the movie as opposed to reading the book. A good version of the novel. A bit simplistic, but that's to be expected. Kind of like watching the movie as opposed to reading the book.

  12. 5 out of 5

    Jess

    The art is good. Fast-paced and exciting, this was easy to get into even though it was the first R.A. Salvatore work (well, in graphic novel form, but still...) that I read.

  13. 5 out of 5

    Dave

    The focus on Drizzt wandering in the Underdark seems far too random, and the intrigue of the first novel is pretty much gone.

  14. 5 out of 5

    Reuven Fischer

    I actually enjoyed the Graphic Novel version better then the prose novel. The later, although I did enjoy it, moved a bit too slow for my taste.

  15. 5 out of 5

    Brenna Skirata

    So much love for Guen

  16. 5 out of 5

    Amy

    Again, super-abbreviated but fun.

  17. 5 out of 5

    Mark

    This review has been hidden because it contains spoilers. To view it, click here. I thought Drizzt is officially amazing and he has my exact personality. I still can't believe Zak was his father. I thought Drizzt is officially amazing and he has my exact personality. I still can't believe Zak was his father.

  18. 4 out of 5

    Rick Silva

    Away from the intrigues of Menzoberranzan, Drizzt Do'Urden's struggle becomes an internal one against the primal instincts that threaten to make him into a merciless creature of the Underdatk. Facing the prospect of centuries of isolation and a descent into madness, Drizzt throws himself on the mercy of the deep gnomes of Blingdenstone, where for the first time in his life, he finds the possibility of true friendship. But his Mother, (the rather blatantly named) Matron Malice, still seeks him out, Away from the intrigues of Menzoberranzan, Drizzt Do'Urden's struggle becomes an internal one against the primal instincts that threaten to make him into a merciless creature of the Underdatk. Facing the prospect of centuries of isolation and a descent into madness, Drizzt throws himself on the mercy of the deep gnomes of Blingdenstone, where for the first time in his life, he finds the possibility of true friendship. But his Mother, (the rather blatantly named) Matron Malice, still seeks him out, and she has called forth Drizzt's father in spirit-wraith form to hunt him down. Although there is some resolution to the political drama in Menzoberranzan in this volume, this is a much more personal story about Drizzt recovering from his totalitarian upbringing and his toxic family. He grows closer to his first real friend, the astral panther Guenhwyvar, and he makes new friends in his travels through the Underdark. This volume also introduces the menace of the Illithids, although the conclusion to their part in the story felt a bit rushed. The subplot involving the tragic Clacker, a pech transformed into a monstrous hook horror by a wizard's spell, does work very well with the graphic novel pacing. The artwork looks great throughout, especially the work on the mind flayers. This volume features an introduction by Forgotten Realms creator Ed Greenwood, and a nice gallery of individual issue covers.

  19. 4 out of 5

    Marianne

    This is so visually dark it was just hard to see it to read it in my bedroom. :D I have read this series, and this reads like the Cliff's notes version of the book. It covers all the main bits in quick succession with lots of flying blood. The art is solid and the telling is decent given the length of the book being shortened. I'm not sure I needed all the blood flying around, but it's sensible given all the stabbing in the book. I haven't decided if I should keep it. I think I prefer the written This is so visually dark it was just hard to see it to read it in my bedroom. :D I have read this series, and this reads like the Cliff's notes version of the book. It covers all the main bits in quick succession with lots of flying blood. The art is solid and the telling is decent given the length of the book being shortened. I'm not sure I needed all the blood flying around, but it's sensible given all the stabbing in the book. I haven't decided if I should keep it. I think I prefer the written novel, but Drizzt does get very whiny in the later books, so maybe an abridged book might be nice...

  20. 5 out of 5

    O'Rety

    The idea of a character of Belwar, a deep gnome with a pickaxe and a hammer instead of hands, is... yeah, as preposterous as it sounds. And in the graphic novel medium it's even worse, because you can't fool yourself with your imagination - making yourself believe somehow it makes sense. I almost sympathize with the artist who conjured this believable fantasy world with his skillful craft only to have it ruined each time Belwar Dissengulp shows up. Apart from the above travesty, it wasn't half ba The idea of a character of Belwar, a deep gnome with a pickaxe and a hammer instead of hands, is... yeah, as preposterous as it sounds. And in the graphic novel medium it's even worse, because you can't fool yourself with your imagination - making yourself believe somehow it makes sense. I almost sympathize with the artist who conjured this believable fantasy world with his skillful craft only to have it ruined each time Belwar Dissengulp shows up. Apart from the above travesty, it wasn't half bad.

  21. 4 out of 5

    Tara

    The 2nd book of the Legend of Drizzt series, of our world's most beloved Drow. Some things were changed from the book, probably for readability, mind you it's also been some years since I read these so I could be mis-remembering. Drizzt, hunted by his family, tries to find his way in the Underdark and find a purpose and place to belong while holding onto his sanity. The 2nd book of the Legend of Drizzt series, of our world's most beloved Drow. Some things were changed from the book, probably for readability, mind you it's also been some years since I read these so I could be mis-remembering. Drizzt, hunted by his family, tries to find his way in the Underdark and find a purpose and place to belong while holding onto his sanity.

  22. 5 out of 5

    Ben Zimmerman

    I am really enjoying this series. I doubt it would hold the same appeal for someone who doesn't play D&D, but it's really satisfying to see a cool adventure story unfolding with all of the familiar elements form the game. 13+ Some gore I am really enjoying this series. I doubt it would hold the same appeal for someone who doesn't play D&D, but it's really satisfying to see a cool adventure story unfolding with all of the familiar elements form the game. 13+ Some gore

  23. 5 out of 5

    lila

    This was fast-paced as well but I enjoyed it a little bit more than the previous one!

  24. 4 out of 5

    Seth

    Continuation of the series. Its a fun fast read.

  25. 5 out of 5

    Searska GreyRaven

    Like the first one, pretty true to the novels, if much shorter.

  26. 5 out of 5

    Andrew Waite

    Much better than Homeland. Looking forward to follow Drizzt’s exploits on the surface

  27. 5 out of 5

    Ignacio Cordoba

    This Graphic novel is an improvement over the previous ones, full of action and enriched characters. I enjoyed the balance between combat and character development; they feel real.

  28. 4 out of 5

    Ed Hall

    Exile Graphic Novel by R.A. Salvatore contiues the Drizzt's story after the first book in the series, Homeland. The storyline continues to build on the heor's chsracter development and the changes he goes through as he runs from his home, his family, and a life that he does not want. The illustrsations bring the world of the underdark to life and gives you the feeling of being there. This book also builds on the development of the Dark Elf society and why Drizzt could never become one of them. Exile Graphic Novel by R.A. Salvatore contiues the Drizzt's story after the first book in the series, Homeland. The storyline continues to build on the heor's chsracter development and the changes he goes through as he runs from his home, his family, and a life that he does not want. The illustrsations bring the world of the underdark to life and gives you the feeling of being there. This book also builds on the development of the Dark Elf society and why Drizzt could never become one of them.

  29. 4 out of 5

    Max

    There are 2 things that save this book. First, the environment that surrounds the story is incredible, original, and beautifully rendered. Second, the main character, Drizzt, is deep, complex, and exciting. Other than that, the book was fairly disappointing. The supporting characters are pretty weak. The story is incredibly predictable and way too convenient at times. There were far too many instances where one of the characters just happened to have something in his pocket (that had never been m There are 2 things that save this book. First, the environment that surrounds the story is incredible, original, and beautifully rendered. Second, the main character, Drizzt, is deep, complex, and exciting. Other than that, the book was fairly disappointing. The supporting characters are pretty weak. The story is incredibly predictable and way too convenient at times. There were far too many instances where one of the characters just happened to have something in his pocket (that had never been mentioned before) that was exactly what was needed to save the day. The first book in the series was ok, but this one really feels like a step backwards. If you love Drizzt from the other Forgotten Realms books, this book will probably be ok. His character is one of the few bright spots of the book. If you are just a scifi/fantasy fan that wanted to give the books a try, you'll probably be disappointed.

  30. 4 out of 5

    Netanella

    Just like most movie versions of a book, there is no comparison to the written word. Although I enjoyed the visual element and being able to see what I had so thoroughly enjoyed reading, the graphic novel seems rushed in places and doesn't do the book justice. Just like most movie versions of a book, there is no comparison to the written word. Although I enjoyed the visual element and being able to see what I had so thoroughly enjoyed reading, the graphic novel seems rushed in places and doesn't do the book justice.

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