Hot Best Seller

Fantasy Genesis: A Creativity Game for Fantasy Artists

Availability: Ready to download

Get Rolling on Your Most Inventive Artwork Ever! What lurks in the shadows of your imagination? This book takes you deep into the dusty corners and dark recesses where your most original ideas lie in wait, showing you how to lure them out into daylight, and shape them into fantastic yet believable concept art. Experimentation is the cornerstone of Fantasy Genesis. A series o Get Rolling on Your Most Inventive Artwork Ever! What lurks in the shadows of your imagination? This book takes you deep into the dusty corners and dark recesses where your most original ideas lie in wait, showing you how to lure them out into daylight, and shape them into fantastic yet believable concept art. Experimentation is the cornerstone of Fantasy Genesis. A series of dice rolls and corresponding word lists present you with an infinite variety of jumping-off points and visual problems to solve. The challenge (and the fun) is to meld seemingly unrelated and everyday elements such as a caterpillar, seashells, fire or a hammer into exceptionally curious, grotesque, oddly beautiful and totally unexpected creations. - 40+ step-by-step mini-demonstrations illustrate basic techniques for drawing a wide range of fantasy elements and forms - 3 game variations (complete with game sheets) lead you to create fiercely imaginative objects, creatures and humanoids - 3 full-length demonstrations show how to play the game from your first rolls of the die to finished concept drawings Use this art-game as a warm-up, a bulldozer for creative-block or a daily sketching exercise to generate a stockpile of inspired beasties, heroes, costumes, weapons and other never-before-dreamt creations. It all starts with a roll, a word and your imagination.


Compare

Get Rolling on Your Most Inventive Artwork Ever! What lurks in the shadows of your imagination? This book takes you deep into the dusty corners and dark recesses where your most original ideas lie in wait, showing you how to lure them out into daylight, and shape them into fantastic yet believable concept art. Experimentation is the cornerstone of Fantasy Genesis. A series o Get Rolling on Your Most Inventive Artwork Ever! What lurks in the shadows of your imagination? This book takes you deep into the dusty corners and dark recesses where your most original ideas lie in wait, showing you how to lure them out into daylight, and shape them into fantastic yet believable concept art. Experimentation is the cornerstone of Fantasy Genesis. A series of dice rolls and corresponding word lists present you with an infinite variety of jumping-off points and visual problems to solve. The challenge (and the fun) is to meld seemingly unrelated and everyday elements such as a caterpillar, seashells, fire or a hammer into exceptionally curious, grotesque, oddly beautiful and totally unexpected creations. - 40+ step-by-step mini-demonstrations illustrate basic techniques for drawing a wide range of fantasy elements and forms - 3 game variations (complete with game sheets) lead you to create fiercely imaginative objects, creatures and humanoids - 3 full-length demonstrations show how to play the game from your first rolls of the die to finished concept drawings Use this art-game as a warm-up, a bulldozer for creative-block or a daily sketching exercise to generate a stockpile of inspired beasties, heroes, costumes, weapons and other never-before-dreamt creations. It all starts with a roll, a word and your imagination.

30 review for Fantasy Genesis: A Creativity Game for Fantasy Artists

  1. 4 out of 5

    Parka

    (More pictures at parkablogs.com) This is one of the more unique instructional art books that I've seen, and it's incredibly fun. Fantasy Genesis is based on the familiar dice-rolling type of games. Using a series of dice rolls, you'll pick subjects from one the many themed sets, mix and match to come up with your own ideas, creation and drawings. Here's a quote from the book, "The challenge (and the fun) is to meld seemingly unrelated and everyday elements such as a caterpillar, seashells, fir (More pictures at parkablogs.com) This is one of the more unique instructional art books that I've seen, and it's incredibly fun. Fantasy Genesis is based on the familiar dice-rolling type of games. Using a series of dice rolls, you'll pick subjects from one the many themed sets, mix and match to come up with your own ideas, creation and drawings. Here's a quote from the book, "The challenge (and the fun) is to meld seemingly unrelated and everyday elements such as a caterpillar, seashells, fire or a hammer into exceptionally curious, grotesque, oddly beautiful and totally unexpected creations." There are sets covering animals, vegetation, technical, elemental and mineral subjects. Each set has a few list with keywords to choose from. There are even list for emotions and actions. Basically, countless number of combinations and creations are possible. Over 40 step by step mini-demonstrations are included to illustrate basic techniques for drawing fantasy elements and forms. The illustrated examples by Chuck Lukacs are not only inspiring but very beautiful as well. They show the potential for really exciting possibilities. One thing to note is the dice which are not included. The recommended ones are six-sided, four-sided, eight-sided and a twenty-sided. A website is provided where you can find them, at a price I think is relatively high. Or you can try looking at hobby stores for cheaper dice. This book makes for a marvelous reference on fantasy art. Highly recommended to all fantasy artists. Say goodbye to your creative block forever.

  2. 4 out of 5

    JoeyRose

    Really kind of a genius idea. I kind of want to send copies to several of my artist friends. The book is first and foremost a way of getting creative juices going and of helping to come up with some very original combinations, and it's quite fun in the way it goes about it. Lukacs is impressive as an artist, and if you really read through the book he has a lot of good tips. I actually wish there was even more instruction in it. He has a lot of good observations and notes about drawing some of th Really kind of a genius idea. I kind of want to send copies to several of my artist friends. The book is first and foremost a way of getting creative juices going and of helping to come up with some very original combinations, and it's quite fun in the way it goes about it. Lukacs is impressive as an artist, and if you really read through the book he has a lot of good tips. I actually wish there was even more instruction in it. He has a lot of good observations and notes about drawing some of the many many different components that he gives as options when rolling. But there are a lot of things on his lists that he doesn't talk about, that I kinda wish I knew what he had to say/show about them. Still, for a book that's not really meant to be a "how to," it still has quite a lot in it. And it's fun. XP

  3. 5 out of 5

    Hannes Steyn

    One of my favourite artistic resources. A book that focuses not on how to draw, but what to draw. using a dice rolling system it helps artists think of new and interesting fantasy subjects to create. It's great for getting through art blocks. One of my favourite artistic resources. A book that focuses not on how to draw, but what to draw. using a dice rolling system it helps artists think of new and interesting fantasy subjects to create. It's great for getting through art blocks.

  4. 4 out of 5

    Jim Street

    This provides a pretty good framework for generating interesting art briefs/concepts, especially when "inspiration" is lacking. The bulk of the book is Lukacs demonstrating how to use the generation tables with notes about how to handle certain elements that pop up by using the tables. There are some good nuggets of art instruction in there. I found the information about eyebrows and emotions very helpful, I've heard and read it before a number of times - but something clicked this time. The tea This provides a pretty good framework for generating interesting art briefs/concepts, especially when "inspiration" is lacking. The bulk of the book is Lukacs demonstrating how to use the generation tables with notes about how to handle certain elements that pop up by using the tables. There are some good nuggets of art instruction in there. I found the information about eyebrows and emotions very helpful, I've heard and read it before a number of times - but something clicked this time. The tear-out poster is handy to have next to a workspace to quickly give you a spark for a quick warm up or suggestion for a study. All in all, a good addition to an artist's tool set.

  5. 5 out of 5

    Ryan Beck

    This book presents a novel game for artists to defeat a creative block. The game has artists roll dice to come up with interesting fantastical creatures to draw. By rolling to decide a way to combine an animal, a vegetable, an elemental/mineral, and technological device and attempting to combine them with a creatures major and minor form. The game can encourage a new way of combining concepts that the artists might not do if they were not playing the game. It is a fun exercise and a good way to This book presents a novel game for artists to defeat a creative block. The game has artists roll dice to come up with interesting fantastical creatures to draw. By rolling to decide a way to combine an animal, a vegetable, an elemental/mineral, and technological device and attempting to combine them with a creatures major and minor form. The game can encourage a new way of combining concepts that the artists might not do if they were not playing the game. It is a fun exercise and a good way to way to start generating interesting ideas.

  6. 5 out of 5

    Jennifer

    I ADORE THIS BOOK! It's fantastic for sketch exercises and for when you need to come up with something absolutely wild. I've seen it used with great success in a teaching environment, too, as an aid to help kids broaden their outlook on what a fantasy creature can be. I ADORE THIS BOOK! It's fantastic for sketch exercises and for when you need to come up with something absolutely wild. I've seen it used with great success in a teaching environment, too, as an aid to help kids broaden their outlook on what a fantasy creature can be.

  7. 4 out of 5

    A

  8. 5 out of 5

    Gundisalvus

  9. 4 out of 5

    Matt Lichtenwalner

  10. 4 out of 5

    Ghouleh

  11. 4 out of 5

    Escafil

  12. 5 out of 5

    Iris

  13. 4 out of 5

    Dylan

  14. 4 out of 5

    Gray Forier

  15. 5 out of 5

    Ursula

  16. 5 out of 5

    Chuck Lukacs

  17. 4 out of 5

    Ayush

  18. 4 out of 5

    Matthew Simmons

  19. 4 out of 5

    p

  20. 4 out of 5

    Steven Turek

  21. 5 out of 5

    Tori

  22. 4 out of 5

    Rebecca Riordan

  23. 4 out of 5

    Rebecca

  24. 4 out of 5

    Van

  25. 4 out of 5

    Jessica Billings

  26. 4 out of 5

    Amberle Hammick

  27. 4 out of 5

    Larry Clevenger

  28. 4 out of 5

    Douglas Egolf

  29. 5 out of 5

    Cheryl

  30. 5 out of 5

    Tabitha Low

Add a review

Your email address will not be published. Required fields are marked *

Loading...